Ninjora Editor
📈
Dashboard
Entities
π¦
Items
π€
NPCs & Loot
πͺ¨
Props
World
π¬
Dialogues
πΊοΈ
Maps
π
Missions
πͺ
Shops
⚔
Events
Systems
π¨
Crafting
β‘
Jutsu
π³
Skill Trees
βοΈ
Gather
Graphical
π
Paperdoll
β¨
Particles
Tools
ποΈ
Anchors
πΌοΈ
Assets
βοΈ
Settings
Items
π₯ Import
π€ Export Backup
Dashboard
Loading...
+ New Item
All types
Passive
Modifier
Status Modifier
Technique Unlock
Stat Boost
Keystone
Connector
+ Node
Duplicate
Delete
Connect
Snap
Fit
Reset cost
Reverses
Validate
Preview
Save
Reload
Select or create a node.
+ New Jutsu
+ New Definition
+ New Recipe
+ New NPC
+ New Mission
+ New Dialogue
+ New Shop
+ New Event
π¦ Props Editor
ποΈ Building
Props Editor
βοΈ Settings
πΎ Backup Manager
+ Create Backup Now
Snapshots maps, props, sprites, interface, techniques, game-data + editor database. Stored on server.
Name
Created
Size
Actions
Game Settings
Gameplay Hints
Tips shown to players triggered by in-game actions. Use
{KEY:forward}
etc. for live key display.
+ Add Hint
No hints defined. Click + Add Hint to create one.
βΊ Reload
πΎ Save Hints
π World View
βοΈ Tile Editor
World View
3D Live
2D Map
World Tiles
βΊ
Layers
click to toggle
Player Spawns
0
NPC Spawns
0
Portals
0
Death Spawns
0
Prop Spawns
0
Fish Spawns
0
Scroll
Zoom
Shift+Drag
Pan
Click
Select tile
Dbl-click
Edit tile
Fit All
Top Down
β Select tile β
No tile loaded
π
π€
πͺ
π
π²
π
π¦
π‘
π²
π¦
π¨
β°οΈ
Settings
Save
Override Live
Layers
β
Player Spawns
0
βΊ
NPC Spawns
0
βΊ
Portals
0
βΊ
Death Spawns
0
βΊ
Prop Spawns
0
βΊ
Fish Spawns
0
βΊ
World Zones
0
βΊ
Item Spawns
0
βΊ
Map Settings
β
Background Music
No music
βΆ Preview
Always Has Light
No Default Lights
(only placed lights)
Simulate Outdoor Sky
(sky + sun for interiors)
Lock Time of Day
None (follow cycle)
Lock to Day
Lock to Night
Safe Zone
(PvP only β can still attack NPCs)
Disable All Attacks
(no combat at all)
Ceiling Bounds
Ceiling Y
(auto = tallest mesh)
Bound Camera In
(camera collides with walls)
Survival Map
(instanced wave mode)
Minimap
No minimap baked yet
π· Bake Minimap PNG
For interior maps. World tiles use the splat composite.
Tool Settings
β
VIEW
β² Top
8
Front
7
Back
9
β Left
4
βΊ Right
6
βΌ Bottom
2
π· Camera
1
π Selected
3
x β y β z β
Loading NPCs...
Loading...
Select target map...
Default spawn
β or target a portal β
Loading Props...
Prop Object
2
Any terrain
Dirt (R)
Grass (G)
Rock (B)
Sand (A)
Yaw (degrees)
Light Settings
Type
Point Light
Spot Light
Color
Intensity
1.0
Range
10
Delete Light
Remap color